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Cheat Engine v6.8.3 Silent 0.0.11

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About This File

Cheat%2BEngine.png

Cheat Engine is an open source tool designed to help you with modifying single player games running under window so you can make them harder or easier depending on your preference(e.g: Find that 100hp is too easy, try playing a game with a max of 1 HP), but also contains other usefull tools to help debugging games and even normal applications.

 

It comes with a memory scanner to quickly scan for variables used within a game and allow you to change them, but it also comes with a debugger, disassembler, assembler, speedhack, trainer maker, direct 3D manipulation tools, system inspection tools and more.

 

For new users it is recommended to go through the tutorial(The one that comes with Cheat Engine, you can find it in your programs list after installing) and at least reach step 5 for basic understanding of the usage of Cheat Engine

 

If you need help on Cheat Engine , you can always contact me at dark_byte@hotmail.com , msn supported as well(don't ask about online games, I don't know anything about that)
Or on irc: server: irc.p2p-network.net channel: #cef (Web-based irc)

Note: It will most likely not work on online games, so don't bother asking me that

 

Local Cheat Engine WIKI

Note that since cheat engine is open source, everyone is welcome to contribute to the project. Contact dark_byte@hotmail.com for more information about helping.

 

Note: Some anti-virus programs mistakenly pick up parts of Cheat Engine as a trojan/virus. If encountering trouble while installing, or cheat engine is not functional, disable your anti-virus before installing or running Cheat Engine

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Add-Ons

Cheat Engine Lua Extentions A forum with a list of useful add-ons for Cheat Engine
Improved .net data collector (Cheat Engine 6.4). Gets parent classfields as well
Improved mono data collector (Cheat Engine 6.4). Adds support for 64-bit and deals with situations where mono.dll is renamed. (Use LaunchMonoDataCollector() or mono_dissect() lua commands manually in those cases)
Save sessions (Cheat Engine 6.4). Lets you save and reload the current scan session

 

Translations

Spanish(Latin) translation files (CL_cl)
Korean translation files (ko_KR)
Spanish/Castilian translation files (es_ES)
Brazilian Portuguese translation files (pt_BR)
Russian translation files (ru_RU)
Polish translation files (pl_PL)
Chinese Traditional files (ch_TW)
Chinese Simplified translation files (ch_CN)
Chinese translation files (zh_CN)

Homepage : http://www.cheatengine.org

 


What's New in Version 0.0.11   See changelog

Released

Please report bugs and give suggestions for improvements

Fixes:

  • debugging/stepping with hotkeys
  • several high DPI visual glitches
  • VEH debugger reattach works again
  • Pointerscan resume works again
  • Stackview can now show by reference , previously it did nothing
  • disassembling imul
  • speedhack while key down option
  • assembling values with x*2/4/8
  • the "resume thread" in the threadlist now resumes threads instead of freezing them
  • fixed an error popping up when editing registers with no debugger attached
  • getNameFromAddress will not show userdefined symbols when symbols are disabled
  • Additions and Changes:
  • Waiting till all symbols have been loaded has been removed
  • Launching structure compare from dissect data now only needs 1 address, though it's recommended to have at least 2 each
  • Code completion in lua engine is now more smoother
  • You can now compare traces generated by the tracer
  • Threadlist window now has a copy to clipboard
  • Structure compare now digs deeper into pointers
  • Pointerscan import/export now works with newer types as well
  • Better Lua comment support
  • Added rudimentary sort to the structure compare window (based on levelwidth only)
  • Referenced strings now also shows if it's unicode
  • Formdesigner now has a context menu to add undocumented controls
  • Lua:
  • added enumMemoryRegions
  • added getWriteLog (Let's you get the writelog and activate it)
  • HexadecimalView: added the OnCharacterRender and OnValueRender events


     
  • Post release patches:
    02/11/2019: Don't search addresslist entries in PDB when still loading and give an option to quit slow load
    02/17/2019: Fixed speedhack giving an error first time activating and removed a message when using ctrl and scanning



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