Posted 6 hours ago6 hr Cheat Engine is an open-source tool whose sole purpose is to help you use tricks and cheats on your favorite video games, therefore allowing you to manipulate and change all sorts of parameters on them. This tool is very useful to find where some value (usually a number) is stored in the memory of a program. Usually, numbers are stored in 4bytes form, but you could also find them in double or float formats, or you may want to look for something different from a number. Changelog:From 7.6.1 to 7.6.2: - New table specific options- added completion to lua code in auto assembler- You can now dissect structures directly from dotnetinfo- added modulePreference for symbol loading. When multiple modules have the same symbol, this list determines which modules has priority. (Already populated for windows and linux)- break and trace: new option to break on end- threadname support- waitForallsymbols now shows a dialog when it takes too long- custom types of the integer variant are now 8 byte in 64-bit CE- added several new custom type examples/templates- added a .net 8 example plugin- more info dialogs now have tabs- added {$ifdef} /{$endif} and {$ifndef}/{$endif} blocks to auto assembler scripts (works with aobscans) Fixes:- fix break on unexpected breakpoints- fixed enum values in il2cpp- ceserver: fixed modulesize lookup- fixed always hide children option- fixed loadPlugin lua command adding to the permanent list- convertToUtf8 is now stable when giving it incorrect parametersCheat Engine 7.6.2 Repack & Portable (15.1 MB) • Type: Install | Unpacking.• Languages: ML-8.• Removed: Bloatware.• System: x64 | x86• Additionally: Extras languages added• Portable: Paf (JooSeng) Download://///////////https://www.upload.ee/files/18718087/Cheat_Engine_7.6.2_Repack___Portable.zip.htmlhttps://mega.nz/file/a1tmCZZJ#sXRwiRRASl0S2bFKWQWKjqlGwnPqMShzmNjqtFGKSg8
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